☠️ Update #3 - Hard Mode is Here!


Hard Mode is now live: switch to it from the Main Menu.

🔗 Play on Steam (Free)

🎮 Difficulty Modes Overview

🧊 Chill Mode (Proposed)
• Score Bonus: 0.1x
• Revive on defeat - score and wave position are kept
• Player Damage: 1.0x out, 0.1x in
• Default enemy count and wave size

⚙️ Core Mode (Default)
• Score Bonus: 1.0x
• Revive on defeat - score and wave position are kept
• Player Damage: 1.0x out, 1.0x in
• Default enemy count and wave size

💥 Hard Mode (New)
• Score Bonus: 1.5x
• Restart wave on defeat - wave score is lost
• Player Damage: 0.5x out, 1.5x in
• More active enemies; increased wave size

🚀 Elite Mode (Proposed)
• Score Bonus: 3.0x
• Restart game on defeat - total score and wave progress are lost
• Player Damage: 0.3x out, 2.0x in
• Much more active enemies; maximum wave size

💡 Mode Switching

Switching between modes keeps your score and wave progress.
You can start in Core Mode and move to Hard Mode anytime via the Main Menu.

⚠️ Note: In the proposed Elite Mode, being defeated will reset everything - you'll return to Wave 1 with zero score.

📈 What’s Next?

Once modes are finalized and balance is settled, the next step will be leaderboards.
Have experience with great (or terrible) leaderboard systems?
Let me know what you'd like to see!

— Emagnetic

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